
Software & Creativity
Sebastian Carrasco
Saturn Reverie
A first-person shooter set in a stylized low-poly space world, combining exploration and fast-paced combat across a range of Unity mechanics.

Inspiration
Low-poly nostalgic world
Saturn Reverie is a first-person shooter inspired by Super Mario Galaxy, built around weapons, projectiles, energy systems, interactive elements, enemy AI, and a final boss battle, all within a visually vibrant low-poly universe tuned for smooth gameplay.


Technologies
Behind the scenes
Built on modular C# systems, physics-based interactions, and event-driven timing. The code focuses on feel: snappy aim, clear impact, and consistent pacing, so design ideas translate into responsive gameplay.

Final product
Combat & platform
Where mechanics come alive: weapons, projectiles, energy, and interactive puzzles blend into a fast-paced experience. Platforming challenges and enemy encounters keep the player engaged from moment to moment.








